State Properties

Like parent objects and controls, a state has several editable properties that define it’s functions and graphic look.

Editable properties include:

Default state

The default state is the state that displays by default when no indicator or state functions are designated in the LightDesigner configuration for a control attribute. An object or control may have only one default state. A parent object or control that is drawn in ControlDesigner displays with the default state.

Disabled State

The disabled state is the state that a control attribute will use when a control or object is disabled in a configuration (see Hiding and Disabling Controls). Each control or object may only have one disabled state.

Changing Skins of a State

Each control or object has a number of skins available as configured in the theme when you began creating the new configuration. Each state uses a skin for the included control attribute.

To change the skin assigned to a state:

  1. Select the control to modify.
  2. Select the state to modify from the available states in the State Editor drop‑down list or select the [Add State] button to create a new state.
  3. Within the State Editor, select the "Skin" property and choose the skin to associate to the state.