Using Output Address vs Port / Offset

The output address is the DMX or network DMX (often called EDMX) address. Examples of output addresses are 510, 1, and 1024.

Port / offset refers to the DMX universe or port and the offset of the address. For example, since a single DMX port can transmit 512 addresses (known as a “universe”), the port / offset for address 515 would look like 2/3 because address 515 is the 3rd address of universe 2.

An example of patching by port / offset in patch by address mode is [2][/][1][0] [At] [2][0] [Enter], which patches universe 2 address 10, or 522, to channel 20.

[At] [/] [n] [Enter] can be used to patch an address on the same universe that was last used.

Note:  It is possible to patch by either address or port/ offset. Pressing the [Data] key will move between showing the patch as it was originally entered, then the output address values, and last the port/ offset.

Note:  An address cannot be assigned to multiple channels, but a channel can have multiple addresses assigned to it.