About Multi-Console

This chapter outlines the procedures required to use multiple Eos Family control devices simultaneously on a network. It outlines the setup, configuration, and behavior that is entailed in an Eos Family multi-console scenario.

Note:  Only Intel-based Macs can connect as clients.

Multi-console functionality is also used to provide synchronized backup of your show while running multiple devices on the network. The backup on the system will receive all show data updates and stage levels so that, in the event of a primary failure, the backup will be capable of taking control of the system without a loss of show data or live output. Saving occurs across the whole network.