Using Assert

Note:  There are two [Assert] buttons. The [Assert] button in the main keypad area is used in the examples below. Ion Classic users will need to use {Assert}.

By default, channel parameters only respond to move instructions during playback . The [Assert] function allows tracked or blocked data from a cue to be replayed, even when another cue list has taken control of that channel/ parameter (see Cue List Ownership).

Assert can be applied to cues, cue parts, channels, channel parameters, or to entire cue lists. Asserted channels will play back their tracked and blocked values, regardless of cue list ownership, when the associated cue is replayed.

At a Cue Level

When applied at a cue level, [Assert] ensures that all data in the cue, both moves and tracks, will be played back at their stored values.

To place an assert on a cue:

Assert can also be used from the command line to manually replay portions of a cue without having to replay the entire cue. Assert in this mode can only be used with cues that are currently active.

To place an assert on a portion of a cue:

This would then need to be stored using either [Record] or [Update].

At a Cue List Level

When applied at the cue list level, [Assert] ensures that all values in all cues in that list are asserted on playback. When a cue list has been asserted, the playback status display will show an "A" in the assert column for every cue in that list.

To place an assert on a cue list:

At a Channel Level

When applied at a channel or parameter level, assert ensures that the entire channel or the specified parameter will be played back at its stored value.

To place an assert on a channel or group of channels:

  1. [select channels] [Assert] [Enter] - a red “A” will appear next to all of the channels’ parameters in the Live/ Blind display. This indicates the assert is placed, but not yet recorded to a cue.
  2. [Record] <Cue> [x] [Enter] - the red “A” turns to blue in the Live/ Blind display, indicating the assert has been recorded. In the cue x row of the playback status display or the cue list index, a lower case ‘a’ appears in the “A” column, indicating that a partial assert is included in cue x.

You may also store this assert using [Update] or you can apply it in Blind.

To place an assert on specific parameters:

  1. [select channels] {Intensity / Focus / Color / Beam} or {parameter buttons} [Assert] [Enter] - places an assert on the specific parameters of the selected channels.
  2. [Record] <Cue> [x] [Enter] - the assert is recorded to cue x. In the cue x row of the Playback Status Display or Cue List Index, a lower case “a” appears in the “A” column, indicating that a partial assert is included in cue x.

Assert is a very useful tool allowing channels that have been seized by other cue lists to be repossessed by the associated cue list, while still allowing the asserted channel data to be treated as tracked instructions.