Inspector

The Inspector window contains a variety of controls for modification of any selected objects.

Name

Sets the name for the object.

Materials

Allows you to edit the materials assigned to the object. A preview of the applied material or a mosaic of multiple applied materials is shown to the right. For more information, see Materials.

Lock

Locks objects to prevent them from being altered in the Inspector.

Note:  Locked objects may still be moved, scaled, or rotated by selecting them in the Hierarchy.

Visibility

Controls object visibility in the Augment3d scene.

Focus

Sets object focus behavior between the following options:

Rotation

These icons rotate the selected object counterclockwise (CCW / left) or clockwise (CW / right) about the X, Y, and Z axes respectively.

Move to Ground Plane

Aligns the selected object with the ground plane of the Augment3d model.

Position, Rotation, & Scale

Allows you to manually enter the position, rotation, and scale data for the selected object. Values can be adjusted by typing in the corresponding box, or by dragging left or right on the box labels.

Position refers to the physical location where the item is placed in the space in relation to the origin, if the item is not nested to any other object. If the item is nested to another object, the position data represents the physical location where the item is placed in relation to its parent's origin.

World

Information about the world position and size of the selected object. The world position is always the physical location where the item is placed in the Augment3d scene in relation to the origin of the model. Values can be adjusted by typing in the corresponding box, or by dragging left or right on the box labels.

Bounds

Information about the size of the selected object.

Tags

You can add tags to objects in this field. In large or complicated models, this makes them easier to search for via the Hierarchy.