Hog 4 OS can create groups and palettes automatically, based on the fixtures in your show. This rapidly gives you a set of ‘building blocks’ to start programming with. To use the Auto Palettes function:
Setup → Patch : open the Fixture window.
Click on the Auto Palettes button (located in the toolbar at the top of the Fixture window) and select from the options in the Auto Palettes window.
Click on Generate.
You can choose to have the console automatically make:
Groups: If the Make Default Groups button is depressed, the console will make groups for each fixture type. You can specify the repeat multiple for the groups to be created. For example, with a value of 3 Group 1 will contain fixtures 1, 4, 7, 10…, Group 2 fixtures 2, 5, 8, 11…, Group 3 fixtures 3, 6, 9, 12…. If the Make Note Groups button is depressed, the console will generate groups based on any notes that have been added to fixtures in the fixture window. A single fixture can have multiple notes (single notes are separated by commas in the notes field) and as a result will be included in multiple groups auto-generated by the "make note groups" feature.
Intensity Palettes: If the Make Intensity Palettes button is depressed, the console will make intensity palettes.
Position Palettes: If the Make Position Palettes button is depressed, the console will make position palettes.
Colour Palettes: If the Make Colour Palettes button is depressed, the console will make colour palettes. If you press the adjacent Separate by Wheel button, the console will create separate colour palettes for each colour wheel in fixtures that have more than one. This ensures that you can use the palettes to program looks that use both wheels simultaneously, without the palettes conflicting with each other. Auto generated Colour palettes that make use of colour mixing information will automatically have their buttons colour coded with appropriate custom colour selections.
Beam Palettes: If the Make Beam Palettes button is depressed, the console will make beam palettes. If you press the adjacent Separate by Wheel button, the console will create separate beam palettes for each beam effect wheel in fixtures that have more than one. This ensures that you can use the palettes to program looks that use both wheels simultaneously, without the palettes conflicting with each other.
The Auto Palettes window also allows you to choose the alignment spacing of the palette's directory window. The alignment spacing controls how many palettes are displayed across the directory window; for example 6 for a half screen window, 12 for a full screen window.
For more information on groups and palettes, see Groups and Palettes.