A
- abstraction, Abstraction
- accessories, Mounting Accessories to Hog 4-18
- action of go when looping, Action of go when Looping
- aggregating fixtures, Fixture Aggregation
- aggregation
- collapsing sections, Collapsing Aggregated Sections
- jumping between sections, Jumping Between Aggregated Sections
- section priority, Priority of Aggregated Sections
- spreadsheets, Aggregation
- Agreement, End User License Agreement
- all button, Select All
- allow refs button
- when recording palettes, Reference Palettes
- apply patch, Patching Fixtures
- arrow keys (see keys, cursor)
- art-net, Art-Net and E1.31(sACN)
- art-net input, Direct Control of DMX Channels
- assert, Asserting One Cuelist Over the Others
- assert time, The Assert Time
- auto kinds, Auto-generating User Kinds
- auto launch;, Automatically Launch a Show at Console Startup
- auto palettes, Creating Palettes and Groups Automatically
- auto release, Auto Release
- auto update, Auto Update
- auto-patch, Auto-Patch
- autofocus, Autofocus
B
- back button, Viewing Different Cues in the Editor
- back key, Sub Selections
- back time, Master Timing and Rate Settings
- background images
- adding, removing, editing plot shapes, Shapes
- adding, removing, editing plot show items, Show Items
- backlight off time, Backlight Off Time
- console touch screens, Changing the LCD Backlight Timeout
- backup, Backing Up Your Show
- backwards button, Tracking Values Backwards When Recording
- batches, Batches
- beacon, Adding Playback Wings
- beam
- modifying values, Continuous Parameters: Colour and Beam, Slotted Parameters: Colour and Beam
- blind mode, Blind
- blocking, Blocking Cues
- removing blocking, Unblocking
- boot server, Choosing BOOT Server ONLY
- brightness
- desklights, Desklight, Worklight, and Vent Light Preferences
- touch screens, Adjusting the Touschscreen LCD Backlight
- buddying, with fanning, Fanning with Segments and Buddying
- bugs
- reporting, How to Report Problems to Support
- burning a CD, Burning files to CD
- button, Manual Symbols
C
- calibration
- colour, The Colour Matching System, Using Colour Matching
- calibration of touch screens, Calibrating the Touch Screens
- capture activity, Restoring Activity When Changing Pages
- CD drive
- creating a CD, Burning files to CD
- ejecting a disk, Ejecting Disks
- center wheel, Center Wheel Preferences, Modifying Parameters
- chases
- setting rate with Tap Sync, Adjusting Chase Rate with Tap Sync
- using cuelist as, Using a Cuelist as a Chase
- chat, Chat
- CITP, CITP Previews in the Media Picker
- cleaning
- faders, Cleaning Faders
- client, Running the Console as a Client
- clock, The Status Bar
- display format, Adjusting the Date and Time
- clock toolbar, The Clock Toolbar
- clock triggers, Clock Triggers
- clock, console, Adjusting the Date and Time
- clone (see copying fixture parameter values)
- cloning patching, Cloning Universes
- CMY, Colour Models, Working with Colour
- collapse aggregated sections, Collapsing Aggregated Sections
- colour
- modifying values, Continuous Parameters: Colour and Beam, Slotted Parameters: Colour and Beam
- colour calibration, The Colour Matching System, Using Colour Matching
- colour coding, Automatic Naming of Directory Items
- colour models, Colour Models, Working with Colour
- colour picker, The Colour Matching System, The Colour Picker
- colour scheme, Adjusting the Touschscreen LCD Backlight
- colour temperature, The Hue and Saturation of White Light
- command keys, Command Keys
- changing what happens when a command key is pressed, Changing the Action of a Command Key
- copy, move, delete, Copying, Moving, and Deleting Command Keys
- creating, Creating Command Keys
- feedback, Command Key Feedback
- command line, The Graphical User Interface
- syntax, Command Line Syntax
- comment macro (see macro)
- compact mode (spreadsheets), Compact Mode
- compound fixtures, Compound Fixtures
- compress show, Optimizing Show Files
- console
- locking the console, Locking the Console for Access
- reporting problems, Reporting Problems with the Console
- console fail over, Configuring the Network for Console Fail over
- console tracking, Configuring the Network for Console Tracking
- control panel
- console date and time, Adjusting the Date and Time
- displays, External Touchscreens / Displays
- keyboard, Using an External Keyboard, Using the On-screen Keyboard, Using an External Trackball
- network settings, Connect to a Network Show
- system info, Reporting Problems with the Console
- copy, Cut, Copy and Paste
- copying
- cuelists, Copying Cuelists
- cuelists to pages, Copying Lists, Scenes and Group Masters to a Page
- cues, Copying Cues
- effects, Copying and Moving Effect Palettes
- fixture parameter values, Copying Parameter Settings
- fixtures, Replicating Fixtures
- group masters to pages, Copying Lists, Scenes and Group Masters to a Page
- groups, Copying and Moving Groups
- pages, Copying and Moving Pages
- palettes, Copying and Moving Palettes
- parameter values into an editor, Using Copy to Bring Values into an Editor
- scenes, Copying and Moving Scenes
- scenes to pages, Copying Lists, Scenes and Group Masters to a Page
- shows, Moving, Copying, Deleting and Renaming Files
- user kinds, Copying and Moving Users Kinds
- creating
- effects, Building Table Effects in the Effects Engine
- pages, Creating a New Page
- creation date, The File Browser
- cross-fade
- manual, Manually Cross-fading Cuelists
- cue only, Cuelists and Tracking
- cuelist
- exporting, Importing/Exporting Cuelist Data
- importing, Importing/Exporting Cuelist Data
- cuelist directory, Palettes and Directories
- cuelists, Understanding Cuelists
- copying, Copying Cuelists
- copying to pages, Copying Lists, Scenes and Group Masters to a Page
- cue only, Cue Only
- deleting, Deleting Cuelists
- effect rate, Adjusting the Playback and Effect Rate/Tempo of a Master
- effect size, Adjusting the Effect Size of a Master
- feedback, Cuelist Feedback
- IPCB fader mode, IPCB Faders
- moving, Moving Cuelists
- moving to pages, Moving Lists, Scenes and Group Masters to a Page
- naming, Naming Cuelists
- ordering of cues, Loops and Links
- pages, Pages
- playback, Playback
- playback rate, Adjusting the Playback and Effect Rate/Tempo of a Master
- removing from pages, Removing Lists, Scenes and Group Masters from a Page
- renumbering, Renumbering Cues within a Cuelist
- status, Understanding Feedback
- using as a chase, Using a Cuelist as a Chase
- wrapping, Cuelist Wrapping
- cues
- clock triggers, Clock Triggers
- copying, Copying Cues
- deleting, Deleting Cues
- editing contents, Editing Cue Contents
- editing parameter timings, Individual Parameter Timings
- editing times, Assigning Cue Timings in the Cuelist Window
- follow-on, Cue Wait Timing
- learn timing, Learn Timing
- linking, Creating a Link
- looping, Creating a Loop
- manual, Cue Wait Timing
- moving, Moving Cues
- naming, Naming Cues
- numbering, Numbering Cues
- ordering, Loops and Links
- paths, Paths
- recording, Recording a Cue
- removing parameter values, Record, Remove Values from Cues
- with a delay time, Delay Time
- with a fade time, Fade Time
- with selected fixtures only, Recording Selected Fixtures Only
- with state, Using State
- timing, Timing
- tracking backwards when recording, Tracking Values Backwards When Recording
- tracking forwards when deleting, Deleting without Tracking Forward
- tracking forwards when inserting, Stopping Values from Tracking Forward
- triggering, Cue Wait Timing
- triggering from timecode, Triggering Cues from MIDI Timecode, Triggering Cues from LTC
- wait time, Cue Wait Timing
- cursor keys, Adding Fixtures
- cut, Cut, Copy and Paste
D
- date
- creation, of a show file, The File Browser
- format, Adjusting the Date and Time
- setting the console clock, Adjusting the Date and Time
- dbo
- disable, DBO Key
- dbo key, DBO Key
- default value of parameters, Assigning a Custom Default
- delay button, Editors
- delay time, Timing, Delay Time
- fanned, Fanned Timings
- deleting
- cuelists, Deleting Cuelists
- cues, Deleting Cues
- desktop views, Deleting a Desktop View
- effects, Deleting Effect Palettes
- fixtures from groups, Removing Fixtures from Groups
- groups, Deleting Groups
- link cues, Creating a Link
- pages, Deleting Pages
- palettes, Deleting Palettes
- scenes, Deleting Scenes
- shows, Moving, Copying, Deleting and Renaming Files
- user kinds, Deleting Users Kinds
- deselecting fixtures, Deselecting Fixtures
- desk channels, Referring to Fixtures, Adding Fixtures
- desklights, Desklight, Worklight, and Vent Light Preferences
- desktop views, Desktop Views
- deleting, Deleting a Desktop View
- naming, Naming a Desktop View
- options, Desktop View Options
- recalling, Recalling a Desktop View
- recording, Recording a Desktop View
- DHCP server, Setting IP Addresses for the HogNet Adapter on a DMX Processor 8000, Enabling the DHCP Server, Typical HogNet Network Configurations
- diagrams
- front panel, Front Panel Diagrams
- direct palettes, Palettes and Directories, Direct Palettes
- directories, Palettes and Directories
- automatic naming of items, Automatic Naming of Directory Items
- colour coding items, Colour Coding Directory Items
- default item names, Automatic Naming of Directory Items
- directory windows, Directory Windows
- button sizes, Button Sizes
- buttons across, Buttons Across Option
- color coding, Color Coding
- color coding entire button, Coloring the entire button
- list view, Spreadsheet View
- show auto color swatch, Show Auto Color Swatch
- show fewer buttons, Show Fewer Buttons
- write permissions, Mask (IPBCE Palette Directories Only)
- discrete parameter values (see slots)
- displays, Calibrating the Touch Screens
- dmx address, Abstraction
- dmx highlight, DMX Test
- dmx processor, HogNet Network
- adding for patching, Assigning Universes to Processors
- dmx refresh rate, Setting the DMX Processor DMX Output Refresh Rate
- full install, DMX Processor Software Full Install
- IP address, Setting IP Addresses for the HogNet Adapter on a DMX Processor 8000
- locking the controls, Locking the DMX Processor Front Panel Controls
- mains power, DMX Processor 8000 Setup
- net number, Setting the Net Number
- port number, Setting the Port Number
- removing, Assigning Universes to Processors
- reset options, DMX Processor 8000 Front Panel Button Combinations
- resetting, Resetting the DMX Processor
- status, Checking a DMX Processor's Status
- updating software, DMX Processor Software Update
- using, DMX Processor 8000 Setup
- watchdog, Watchdog
- dmx processor 8000
- technical specifications, DMX Processor 8000
- dmx refresh rate settings
- dmx processor, Setting the DMX Processor DMX Output Refresh Rate
- dmx test, Direct Control of DMX Channels
- dmx widgets, High End Systems USB DMX Widgets
- Status LEDs, High End Systems DMX Widget Status LEDs
- upgrading, Upgrading Hog 2 USB DMX Widgets
- dotted user numbers, Fixture Aggregation
E
- edit button, Changing Parameter Values in the Editor
- edit fixtures window, Parameter Configuration
- editing
- cue contents, Editing Cue Contents
- cue timings, Assigning Cue Timings in the Cuelist Window
- effects, Building Table Effects in the Effects Engine, Editing Effect Palettes
- group contents, Editing Group Contents
- palette contents, Editing Palette Contents
- parameter timings in cues, Individual Parameter Timings
- scene contents, Editing Scene Contents
- editor toolbar, The Editor Toolbar
- editor values toolbar, The Editor Values Toolbar
- editors, Editors
- bringing in values from onstage, Bringing Parameter Values Into the Programmer
- clearing the contents of, Removing Values
- locking, Changing Parameter Values in the Editor
- which is the current editor?, The Status Bar
- effect directory, Palettes and Directories
- effects, Effects
- copying, Copying and Moving Effect Palettes
- deleting, Deleting Effect Palettes
- editing, Building Table Effects in the Effects Engine, Editing Effect Palettes
- engine, Building Table Effects in the Effects Engine
- fanning, Building Table Effects in the Effects Engine
- length, Table Effect Attributes
- moving, Copying and Moving Effect Palettes
- n-shot, Table Effect Attributes
- naming, Naming an Effect Palette
- offset, Table Effect Attributes
- palettes, Recording an Effect Palette
- predefined, Predefined Effect Palettes
- rate, Table Effect Attributes
- setting tempo with Tap Tempo, Adjusting Effect Tempo of a Master with Tap Tempo
- size, Table Effect Attributes
- spread, Effect Spread
- tables, Effect Tables
- timing, Cue Timing and Table Effects
- using in programming, Using Effect Palettes in Programming
- embedded palettes, Palettes
- enable aggregation, Aggregation
- enable jump toolbar, Jumping Between Aggregated Sections
- enable timecode, Triggering Cues from MIDI Timecode, Triggering Cues from LTC
- encoder wheel
- encoder wheel button
- options, Encoder Wheel Button Options
- endstops of parameter values, Jumping to Endstop Values
- ETCnomad Key, ETC Gadget II, Hog 4 PC with ETCnomad Key , ETCnomad Key not recognized by Hog 4 PC
- Ethernet, HogNet Network
- even button, Sub Selections
- export
- preferences, User Preferences
- external
- keyboard, Using an External Keyboard, Using an External Trackball
- external displays, External Touchscreens / Displays
F
- fade button, Editors
- fade changes, Fade Changes, Blind
- fade time, Timing, Fade Time
- default, Fade, Delay, and Path
- with masks, Fade Time with Masks
- faders
- cleaning, Cleaning Faders
- replacing, Replacing Faders
- fanning, Fanning, Fanned Timings
- effects, Building Table Effects in the Effects Engine
- fanning toolbar, Fanning Options
- from the command line, With the Command Line
- in spreadsheet view, In the Programmer Window
- multi-part, Multi-part Fanning
- options, Fanning Options
- with segments, Fanning with Segments and Buddying
- with the fan key, Using the Fan Key
- feedback
- cuelist, Cuelist Feedback
- file browser, The File Browser
- files
- sharing over a network, Network File Sharing
- fine control of parameter values, Fine Control
- firewalls, Firewalls and Hog 4 PC
- fixed kinds, Fixed Kinds
- fixture builder, Build Fixture Types using Fixture Builder
- terminology and concepts, Fixture Builder Terminology
- fixture library
- fixture builder, Build Fixture Types using Fixture Builder
- install, Download and Install Fixture Libraries
- request, Request Fixture Types from High End Systems
- fixture schedule window, Adding Fixtures
- fixture types, Merging Shows
- fixture window, Fixture Configuration
- FixtureNet, Identifying the FixtureNet Port
- IP Address, Configuring the FixtureNet Port
- fixtures, Referring to Fixtures
- adding, Adding Fixtures
- changing type, Changing the Fixture Type
- cloning patching, Cloning Universes
- configuring, Configuring Fixtures
- copying, Replicating Fixtures
- copying parameter values, Copying Parameter Settings
- deselecting, Deselecting Fixtures
- duplicating, Replicating Fixtures
- exporting, Importing/Exporting Fixture and Patch Data
- fixture library, Fixture Library
- generic, Adding Fixtures
- importing, Importing/Exporting Fixture and Patch Data
- interchangeable, Interchangeable Fixtures
- inverting pan and tilt, Pan Invert / Tilt Invert
- inverting the selection, Inverting the Selection
- lateral selections, Lateral Selections
- modes, Adding Fixtures
- notes, Note
- patch notes, Patch Note
- patching, Patching Fixtures
- proportional patch, Intensity % (proportional patch)
- protocol, Configuring Fixtures
- removing, Removing a Fixture from the Show
- removing from an editor, Removing Entire Fixtures from an Editor
- replicating, Replicating Fixtures
- reselecting, Reselecting Fixtures
- select all, Select All
- selecting, Selecting Fixtures
- selecting from what is onstage, Selecting from What is Onstage
- selection order, Selection Order
- sub selections, Sub Selections
- swapping axes, Swap Axes
- timing, Individual Parameter Timings
- type, Configuring Fixtures
- unpatching, Unpatching Fixtures from DMX Channels
- user number, Assigning User Numbers to Fixtures, Assigning Dotted User Numbers to Fixtures
- flash button
- flash level, Playback Commands
- go on flash, Playback Commands
- latching, Playback Commands
- release on off, Playback Commands
- solo, Playback Commands
- flip, Flip
- follow chosen, Customising Cuelist Feedback
- follow cue, Customising Cuelist Feedback
- follow current, Viewing Different Cues in the Editor
- follow next, Viewing Different Cues in the Editor
- follow-on, Cue Wait Timing
- follow-on time, Timing
- forward button, Stopping Values from Tracking Forward, Deleting without Tracking Forward
- front panel diagrams, Front Panel Diagrams
G
- Gadget II, ETC Gadget II, Gadget II Refresh Rates, Gadget II Status LED
- generic fixtures, Adding Fixtures
- global
- palettes, Global, Per Fixture Type, and Per Fixture
- global button
- when recording palettes, Global, Per Fixture Type, and Per Fixture
- glossary, Manual Symbols, Glossary
- gm key, GM Key
- gobo
- reversing rotation, Inverting Parameter Values
- grand master, Grand Master
- dbo Key, DBO Key
- flash key, Flash key below the Grand Master
- gm key, GM Key
- graphical user interface, The Graphical User Interface, Using the Hog 4 PC Interface
- group directory, Palettes and Directories
- group masters, Group Masters
- copying to pages, Copying Lists, Scenes and Group Masters to a Page
- moving to pages, Moving Lists, Scenes and Group Masters to a Page
- removing from pages, Removing Lists, Scenes and Group Masters from a Page
- groups, Groups
- auto-generate, Auto-Generating Groups
- copying, Copying and Moving Groups
- creating automatically, Creating Palettes and Groups Automatically
- deleting, Deleting Groups
- editing contents, Editing Group Contents
- moving, Copying and Moving Groups
- naming, Naming Groups
- recording, Recording Groups
- removing fixtures, Removing Fixtures from Groups
- using, Using Groups in Programming
- guard button, Palettes and Directories, Editors, Running Cuelists, Scenes, and Batches from the Directory Windows
H
- halt, Cue Wait Timing
- action of halt when halted, Action of Halt when Halted
- hard command (see hard value)
- hard values, Tracking, Touching Parameters, Using State
- HedgeHog 4 Console;
- upgrading model, Upgrading HedgeHog 4 Consoles (2015 and later)
- help
- getting started, Getting Started
- key to this manual, Manual Symbols
- help button, Palettes and Directories, Editors
- highlight, Highlight and Lowlight
- customising, Customising Highlight
- highlight palette, Palettes and Directories
- Hog 4 Consoles
- Making A Bootable USB Flash Drive, Create a USB Flash Drive for full install of Hog 4 OS v3.9.0 and higher, Create a USB Flash Drive for full install of Hog 4 OS v3.8.0 and lower
- technical specifications, Hog 4, Hog 4-18, Full Boar 4, Road Hog 4, Road Hog 4-21, HedgeHog 4, HedgeHog 4 (Jan 2015 and later), HedgeHog 4X (2020 model), Nano Hog 4
- Hog 4 PC, Hog 4 PC with ETCnomad Key , Software Installation
- interface, Using the Hog 4 PC Interface
- removing software, Software Removal
- system requirements, Hog 4 PC
- upgrading widgets, Upgrading Hog 2 USB DMX Widgets
- windows, Hog 4 PC Windows, Displaying Four Hog 4 PC Windows
- Hog consoles
- reporting problems, Reporting Problems with the Console
- Hog-net, Typical HogNet Network Configurations
- hold over if active;, Options When Changing Page
- HPU
- rear rack mount, How to Add Rear Rack Ears to HPU
- technical specifications, HPU
- HSI, Colour Models
- HTP, HTP and LTP, Highest Takes Precedence (HTP)
- hue, Colour Models, Working with Colour
I
- i-Wheel, With the i-Wheel;
- ignore MSC in;, Using MIDI Show Control
- import
- preferences, User Preferences
- inhibitive group masters, Group Masters
- insert button
- with cuelists, Insert, Merge and Replace
- with cues, Insert, Merge and Replace
- with groups, Insert, Merge and Replace
- with palettes, Insert, Merge and Replace
- with scenes, Insert, Merge and Replace
- install
- fixture library, Download and Install Fixture Libraries
- installing software, Updating Software
- intensity, Colour Models
- modifying values, Intensity
- interface (see graphical user interface)
- inverting pan and tilt, Pan Invert / Tilt Invert
- inverting parameter values, Inverting Parameter Values
- inverting the fixture selection, Inverting the Selection
- IP address, Configuring an IP Address for the HogNet Network Adapter, Typical HogNet Network Configurations
- dmx processor, Setting IP Addresses for the HogNet Adapter on a DMX Processor 8000
- with Art-net, Configuring the FixtureNet Port
- IPCB fader mode (with cuelists), IPCB Faders
K
- key, Manual Symbols
- double press time, Keys and Button Preferences
- repeat delay, Keys and Button Preferences
- repeat period, Keys and Button Preferences
- keyboard
- external, Using an External Keyboard, Using an External Trackball
- on-screen, Using the On-screen Keyboard
- shortcuts, QWERTY Keyboard Shortcuts
- keys
- @, With the @ Key
- back, Sub Selections, Viewing Different Cues in the Editor, Configuring Physical Master Playback Controls
- blind, Blind
- choose, Configuring Physical Master Playback Controls
- combinations, Hog 4 OS Key Combinations
- cursor, Adding Fixtures
- dbo, DBO Key
- effect, Building Table Effects in the Effects Engine
- fan, Using the Fan Key
- flash, Configuring Physical Master Playback Controls
- go, Configuring Physical Master Playback Controls
- halt, Configuring Physical Master Playback Controls
- highlight, Highlight and Lowlight
- live, Selecting from What is Onstage, Using Live and Touch
- meaning of LEDs, Playback Control LEDs
- modifier, Modifier Keys
- next, Sub Selections, Viewing Different Cues in the Editor
- next page, Changing Page
- nudge up and nudge down, With the i-Wheel;
- open, Opening Windows
- Pig (see Pig key)
- pig, Using Pig + Touch, Parking
- release, Releasing Masters
- set, Using the On-screen Keyboard
- skip back, Main Control Set
- skip forward, Main Control Set
- Time, Assign Parameter Timings using Wheels
- trackball, Trackball Keys
- update, Changing Parameter Values in the Editor, Auto Update
- killing processes, The console appears to have crashed or frozen
- kinds, Kinds
- fixed kinds, Fixed Kinds
- user kinds, User Kinds
- knockout button, Removing Values
L
- lateral selections of fixtures, Lateral Selections
- launch existing show, Launch an Existing Show
- automatically, Automatically Launch a Show at Console Startup
- launch macros, Startup Comment Macros
- launch new show, Launch a New Show
- launcher
- start processor, Start Processor
- Learn Mode, Editing MIDI Maps using Learn Mode
- learn timing, Learn Timing
- leave in background;, Options When Changing Page
- matching master levels, Matching Levels When Changing Page
- levels view window, The Levels View Window
- library
- merged status, The File Browser
- merging, Merging Shows
- linear timecode (see timecode)
- link cues, Creating a Link
- links (see link cues)
- live key, Selecting from What is Onstage, Using Live and Touch
- locking
- console, Locking the Console for Access
- dmx processor, Locking the DMX Processor Front Panel Controls
- logging off, Shutting Down and Restarting the Console
- loops, Creating a Loop
- action of go key, Creating a Loop
- tracking through, Tracking Through Loops
- lower priority, Priority of Aggregated Sections
- lowlight, Lowlight
- lowlight palette, Palettes and Directories
- LTP, HTP and LTP, Latest Take Precedence (LTP)
M
- macro
- command syntax, Macros
- when changing pages, Restoring Activity When Changing Pages
- when cues run, Triggering Automatic Tasks When a Cue Runs
- when launching a show, Startup Comment Macros
- maintain state, Tracking Through Loops
- maintenance, Service
- manual
- cross-fade, Manually Cross-fading Cuelists
- manual cues, Cue Wait Timing
- mark cues, Mark Cues (Move in Black)
- mask
- syntax, Command Line Syntax
- when recording effect palettes, Recording an Effect Palette
- when recording palettes, Recording Palettes with Kind Masking
- masking
- playback, Playback Masking
- when recording fade times, Fade Time with Masks
- master
- default rate, Master Timing and Rate Settings
- playback options, Master Playback Options
- master wing 4
- technical specifications, Master Wing 4
- masters
- attaching, Attaching Cuelists, Scenes, and Batches to Physical Masters
- choosen, Choosing and Selecting Masters
- grand master, Grand Master
- pages, Pages
- physical, Playback, Physical Master Playback
- selected, Choosing and Selecting Masters
- virtual, Playback, Virtual Master Playback
- which is the currently chosen master?, The Status Bar
- matching Levels, Matching Levels When Changing Page
- media picker, Media Picker
- adding custom images and names to previews, Renaming & Customizing Preview Images
- catalyst, Catalyst Previews in the Media Picker
- CITP, CITP Previews in the Media Picker
- media preview package management, Managing Preview Packages
- options, Media Picker Window Options, CITP Previews in the Media Picker
- updating older show files with library defined previews, Adding Previews to Pre-v2.0.0 Show Files
- merge button
- with cuelists, Insert, Merge and Replace
- with cues, Insert, Merge and Replace
- with groups, Insert, Merge and Replace
- with palettes, Insert, Merge and Replace
- with scenes, Insert, Merge and Replace
- merging shows, Merging Shows
- MIDI, MIDI
- MIDI Map Assignment, Assigning MIDI Maps to Devices
- MIDI Map Controller Mode, Picking the right Mode for MIDI Controller Messages
- MIDI Map Create, Creating MIDI Maps
- MIDI Map Delete, Deleting MIDI Maps
- MIDI Map Edit, Editing MIDI Maps Manually
- MIDI Map Edit Learn Mode, Editing MIDI Maps using Learn Mode
- MIDI Map Rename, Renaming MIDI Maps
- MIDI Note Input, MIDI Note and CC Input
- MIDI Note Output, MIDI Note and CC Output
- MIDI show control, MIDI Show Control
- MIDI timecode, MIDI Timecode
- Mode, Picking the right Mode for MIDI Controller Messages
- modifier keys, Modifier Keys
- monitor (see display)
- mounting, Mounting Accessories to Hog 4-18
- move in black (mark cues), Mark Cues (Move in Black)
- moving
- cuelists, Moving Cuelists
- cuelists to pages, Moving Lists, Scenes and Group Masters to a Page
- cues, Moving Cues
- effects, Copying and Moving Effect Palettes
- group masters to pages, Moving Lists, Scenes and Group Masters to a Page
- groups, Copying and Moving Groups
- pages, Copying and Moving Pages
- palettes, Copying and Moving Palettes
- scenes, Copying and Moving Scenes
- scenes to pages, Moving Lists, Scenes and Group Masters to a Page
- shows, Moving, Copying, Deleting and Renaming Files
- user kinds, Copying and Moving Users Kinds
- multiple
- patch points, Fixtures with Multiple DMX Patch Points
- shows on the network, More than One Show on the Network
- multiple consoles, Connecting Multiple Consoles
N
- naming
- cuelists, Naming Cuelists
- cues, Naming Cues
- desktop views, Naming a Desktop View
- effects, Naming an Effect Palette
- groups, Naming Groups
- palettes, Naming a Palette
- scenes, Naming a Scene
- shows, Moving, Copying, Deleting and Renaming Files
- slots, Naming Slots
- net number, Setting the Net Number, Node Types and Net Numbers, Assigning Universes to Processors
- network, HogNet Network, Typical HogNet Network Configurations
- boot server, Choosing BOOT Server ONLY
- client, Running the Console as a Client
- connecting to an existing, Connecting to an Existing Network
- console fail over, Configuring the Network for Console Fail over
- console tracking, Configuring the Network for Console Tracking
- DHCP server, Enabling the DHCP Server, Typical HogNet Network Configurations
- dmx processor status, Checking a DMX Processor's Status
- dmx processors, Configuring HogNet Network Settings on a DMX Processor
- file sharing, Network File Sharing
- firewalls, Firewalls and Hog 4 PC
- IP address, Typical HogNet Network Configurations
- multiple consoles, Connecting Multiple Consoles
- net number, Node Types and Net Numbers
- port number, Port Number, More than One Show on the Network
- show server, Configuring the Network for Client/Server, Running the Console as a Show Server
- using art-net, Art-Net and E1.31(sACN)
- network adapter, Configuring Console Network Adapters
- IP address, Configuring an IP Address for the HogNet Network Adapter
- new
- show, Launch a New Show
- next button, Viewing Different Cues in the Editor
- next key, Sub Selections
- next page key, Changing Page
- nudge up and nudge down keys, With the i-Wheel;
- numbering
- cues, Numbering Cues
- (see also renumbering)
P
- pages, Pages
- changing, Changing Page
- clearing, Clearing Lists, Scenes and Group Masters from a Page
- copying, Copying and Moving Pages
- copying cuelists to, Copying Lists, Scenes and Group Masters to a Page
- copying group masters to, Copying Lists, Scenes and Group Masters to a Page
- copying scenes to, Copying Lists, Scenes and Group Masters to a Page
- creating, Creating a New Page
- deleting, Deleting Pages
- moving, Copying and Moving Pages
- moving cuelists to, Moving Lists, Scenes and Group Masters to a Page
- moving group masters to, Moving Lists, Scenes and Group Masters to a Page
- moving scenes to, Moving Lists, Scenes and Group Masters to a Page
- removing cuelists from, Removing Lists, Scenes and Group Masters from a Page
- removing group masters from, Removing Lists, Scenes and Group Masters from a Page
- removing scenes from, Removing Lists, Scenes and Group Masters from a Page
- template, The Template Page
- which is the current page?, The Status Bar
- palette directory, Palettes and Directories
- palettes, Palettes and Directories, Palettes
- automatic naming, Automatic Naming of Directory Items
- copying, Copying and Moving Palettes
- creating automatically, Creating Palettes and Groups Automatically
- default names, Automatic Naming of Directory Items
- deleting, Deleting Palettes
- direct, Direct Palettes
- editing contents, Editing Palette Contents
- effect, Recording an Effect Palette
- global, Global, Per Fixture Type, and Per Fixture
- moving, Copying and Moving Palettes
- naming, Naming a Palette
- recording, Recording a Palette
- recording with masking, Recording Palettes with Kind Masking
- recording with timings, Palette Timing
- reference, Reference Palettes
- showing references to in editors, Editors
- types of content, Global, Per Fixture Type, and Per Fixture
- using in programming, Using Palettes in Programming
- pan (see position)
- parameter defaults, Releasing Masters
- parameter types
- removing from an editor, Removing Kinds from an Editor
- parameter wheels, Using the Parameter Wheels, Continuous Parameters: Colour and Beam
- center wheel, Center Wheel Preferences
- parameters, Referring to Fixtures, Complex Parameters, Modifying Parameters
- default value, Assigning a Custom Default
- default values - restoring, Restoring Default Values
- making non-releasable, Releasable Parameters
- minimum and maximum values, Assigning Minimums and Maximums for Parameters
- modifying values, Modifying Parameters
- naming slot values, Naming Slots
- offset value, Assign a Parameter Offset
- removing value from an editor, Removing Individual Parameters from an Editor
- separating, Separating Parameters
- timing, Individual Parameter Timings
- park editor window, Viewing and Editing What is Parked
- parking, Parking
- paste, Cut, Copy and Paste
- patch
- exporting, Importing/Exporting Fixture and Patch Data
- importing, Importing/Exporting Fixture and Patch Data
- proportional, Intensity % (proportional patch)
- patch points, multiple, Fixtures with Multiple DMX Patch Points
- patching, Patching Fixtures
- adding DPs, Assigning Universes to Processors
- auto-patch, Auto-Patch
- cloning, Cloning Universes
- finding unused addresses, Finding Unused DMX Addresses
- fixtures to multiple addresses, Patching Fixtures to Multiple DMX Addresses
- multiple patch points, Fixtures with Multiple DMX Patch Points
- removing DPs, Assigning Universes to Processors
- several fixtures at once, Patching Several Fixtures at Once
- unpatching, Unpatching Fixtures from DMX Channels
- with gaps, Patching Fixtures with DMX Gaps, Patching Fixtures with DMX Offsets
- path button, Editors
- paths, Timing, Paths
- per fixture button
- when recording palettes, Global, Per Fixture Type, and Per Fixture
- per fixture type button
- when recording palettes, Global, Per Fixture Type, and Per Fixture
- persist on override, Persist on Override
- pig key, Modifier Keys, Using Pig + Touch
- for copy and paste, Cut, Copy and Paste
- for fine control of parameter values, Fine Control
- to unpark parameters, Parking
- when using desktop views, Recalling a Desktop View
- when using directories, Palettes and Directories
- with the i-Wheel, With the i-Wheel;
- pile-add effects, Multiple Cuelists with Effects
- pixelmapping, PixelMapping
- adding, removing, editing pixelmaps, PixelMaps
- choosing and optimizing content, Choosing and Optimizing PixelMapping Content
- effects, PixelMap Layer Effects
- importing custom content, Importing Custom Media to the PixelMap Content Package
- managing content, Managing PixelMap Layer Content
- PixelMaps layers, PixelMap Layers
- programming PixelMap layers, Programming PixelMap Layers
- supported file types, File Types Supported for PixelMap Content Package Import
- using PixelMaps in programming, Programming lighting fixtures to use PixelMaps
- playback (see masking)
- batches, Batches
- cuelists, Playback
- priority, Latest Take Precedence (LTP)
- using pages, Pages
- playback bar, The Playback Bar, Matching Levels When Changing Page
- displaying, Adding Playback Wings
- Playback Mask, Playback Masking
- playback priority, Changing a Cuelist's Priority
- playback wing, Using the Playback Bar with Playback Wings
- adding, Adding Playback Wings
- playback wing 4
- technical specification, Playback Wing 4
- plots, Plots, Show/Hide Fixture Numbers, Exporting Plots
- adding, removing, editing fixtures, Fixtures
- adding, removing, editing pixelmaps, PixelMaps
- adding, removing, editing plot shapes, Shapes
- adding, removing, editing plot show items, Show Items
- creating new, Creating Plots
- editing, Editing Plots
- editing multiple objects, Tips for editing multiple plot objects
- feedback, Feedback
- grid, Aligning Plot Objects using the Background Grid
- removing, editing gangs, Gangs
- selecting fixtures, Fixture Selection
- snap-to-grid, Aligning Plot Objects using the Background Grid
- using, Using Plots
- window navigation, Navigation (zoom/scroll)
- point cues, Numbering Cues
- pointer mode (see trackball)
- port number, Port Number, More than One Show on the Network, Connect to a Network Show
- dmx processor, Setting the Port Number
- position
- flip, Flip
- modifying values, Position
- position mode (see trackball)
- preferences
- appearance, Adjusting the Date and Time
- loading and saving, User Preferences
- users, Users
- prev button, Sub Selections
- priority of aggregated sections, Priority of Aggregated Sections
- priority of cuelists, Changing a Cuelist's Priority
- problems
- reporting, How to Report Problems to Support
- solving, Troubleshooting
- processes
- restarting, The console appears to have crashed or frozen
- processor, Start Processor
- programmer, Editors, Selecting Fixtures and Modifying Parameters
- bringing in values from onstage, Bringing Parameter Values Into the Programmer
- clearing the contents of, Removing Values
- contents after recording, Programmer contents after Recording a Cue
- proportional patch, Intensity % (proportional patch)
- protocol
- of fixtures, Configuring Fixtures
R
- rack mount
- HPU, How to Add Rear Rack Ears to HPU
- radios
- personal - use near the console, The Front Panel Reboots Unexpectedly
- raise priority, Priority of Aggregated Sections
- Rate Wheel, Adjusting the Playback and Effect Rate/Tempo of a Master
- real world units, Real World Units
- record options toolbar
- with cuelists, Insert, Merge and Replace
- with cues, Insert, Merge and Replace
- with groups, Insert, Merge and Replace
- with palettes, Insert, Merge and Replace
- with scenes, Insert, Merge and Replace
- Record Options Toolbar
- with effect palettes, Recording an Effect Palette
- record options toolbar;, Masking Using the Record Options Toolbar
- recording
- CDs, Burning files to CD
- cues, Recording a Cue
- removing parameter values, Record, Remove Values from Cues
- with a delay time, Delay Time
- with a fade time, Fade Time
- with selected fixtures only, Recording Selected Fixtures Only
- with state, Using State
- desktop views, Recording a Desktop View
- direct palettes, Direct Palettes
- effect palettes, Recording an Effect Palette
- effects, Building Table Effects in the Effects Engine
- groups, Recording Groups
- link cues, Creating a Link
- pages, Creating a New Page
- palettes, Recording a Palette
- parameter timings, Individual Parameter Timings
- scenes, Recording Scenes
- reference palettes, Reference Palettes
- release all, Options When Changing Page
- release cue, Auto Release
- release key, Releasing Masters
- Release on Other Go, Releasing on Another Go
- release time, Release Time
- releasing parameters, Releasable Parameters
- remainder dim button, Remainder Dim
- remember fader values, Options When Changing Page
- renaming
- shows, Moving, Copying, Deleting and Renaming Files
- renumbering
- cuelists, Renumbering Cues within a Cuelist
- reorder button, Reverse, Shuffle and Reorder
- replace button
- with cuelists, Insert, Merge and Replace
- with cues, Insert, Merge and Replace
- with groups, Insert, Merge and Replace
- with palettes, Insert, Merge and Replace
- with scenes, Insert, Merge and Replace
- replacing
- faders, Replacing Faders
- touch screens, Replacing the Screens
- replicating fixtures, Replicating Fixtures
- reporting, Reporting
- reselecting fixtures, Reselecting Fixtures
- restarting, Shutting Down and Restarting the Console
- processes, The console appears to have crashed or frozen
- restore activity, Restoring Activity When Changing Pages
- restoring default parameters values, Restoring Default Values
- reverse button, Reverse, Shuffle and Reorder
- RGB, Colour Models
- RGB colour, Working with Colour
S
- safety information, Safety Information
- saturation, Colour Models, Working with Colour
- scene directory, Palettes and Directories
- scenes, Scenes
- copying, Copying and Moving Scenes
- copying to pages, Copying Lists, Scenes and Group Masters to a Page
- deleting, Deleting Scenes
- editing contents, Editing Scene Contents
- effect size, Adjusting the Effect Size of a Master
- moving, Copying and Moving Scenes
- moving to pages, Moving Lists, Scenes and Group Masters to a Page
- naming, Naming a Scene
- recording, Recording Scenes
- removing from pages, Removing Lists, Scenes and Group Masters from a Page
- timing, Scene Timing
- scrolling window contents, Scrolling Window Contents
- segments (see fanning)
- segments, with fanning, Fanning with Segments and Buddying
- select all, Select All
- select toolbar, Sub Selections
- selecting fixtures, Selecting Fixtures
- from what is onstage, Selecting from What is Onstage
- selection order, Groups
- selection order, the, Selection Order
- separating parameters, Separating Parameters
- servicing, Service
- set key, Using the On-screen Keyboard
- show
- connecting to a running, Connect to a Network Show
- launch automatically, Automatically Launch a Show at Console Startup
- launching an existing, Launch an Existing Show
- show file recovery, Recovering Show Files from a console that won't boot
- show manager, Managing Show Data
- show palettes button, Editors
- show performance, Tips for Working With Large Shows
- show server, Configuring the Network for Client/Server, Running the Console as a Show Server, Connect to a Network Show
- shows, Tips for Working With Large Shows
- backing up, Backing Up Your Show
- changing current, Change the Currently Loaded Show
- compress show, Optimizing Show Files
- copying, Moving, Copying, Deleting and Renaming Files
- creation date, The File Browser
- deleting, Moving, Copying, Deleting and Renaming Files
- managing, Managing Show Data
- merging, Merging Shows
- moving, Moving, Copying, Deleting and Renaming Files
- multiple, on the network, More than One Show on the Network
- naming, Moving, Copying, Deleting and Renaming Files
- renaming, Moving, Copying, Deleting and Renaming Files
- updating fixture types, Merging Shows
- users, Users
- shuffle button, Reverse, Shuffle and Reorder
- shutting down, Shutting Down and Restarting the Console
- skip back key, Main Control Set
- skip forward key, Main Control Set
- slots, Slotted Parameters: Colour and Beam
- naming, Naming Slots
- SMPTE (see timecode)
- soft patching, Patching Fixtures to Multiple DMX Addresses
- software
- updating, Updating Software
- version numbering, About Software Version Numbering
- software agreement, End User License Agreement
- source button, Editors
- specifications, Technical Specifications
- split times, Different Fade-in and Fade-out Times
- spreadsheets, Spreadsheets
- aggregation, Aggregation
- compact mode, Compact Mode
- start processor, Start Processor
- start window, Launch a New Show
- starting up, Launch a New Show
- startup macros, Startup Comment Macros
- state button, Using State
- status bar, The Status Bar
- sub selections of fixtures, Sub Selections
- Suck button, Suck
- suppress MSC out;, Using MIDI Show Control
- swapping axes, Swap Axes
- switching off the console (see shutting down)
- symbols, Manual Symbols
- syntax, Command Line Syntax
T
- tables
- effects, Effect Tables
- tap sync, Adjusting Chase Rate with Tap Sync
- tap tempo, Adjusting Effect Tempo of a Master with Tap Tempo
- technical specifications, Technical Specifications
- technical support, Troubleshooting
- template page, The Template Page
- template pages, Palettes and Directories
- theatre
- lighting consoles, HTP and LTP
- tilt (see position)
- time
- format, Adjusting the Date and Time
- setting the console clock, Adjusting the Date and Time
- timecode, Cue Wait Timing, MIDI
- editing values, Editing Timecode Values, Editing Timecode Values for a Cue
- jump points, Simulating MIDI Timecode, Simulating LTC
- simulating, Simulating MIDI Timecode, Simulating LTC
- triggering cues, Triggering Cues from MIDI Timecode, Triggering Cues from LTC
- viewing, View Incoming MIDI Timecode, Viewing Incoming LTC
- timing, Timing
- effects, Cue Timing and Table Effects
- fanned, Fanned Timings
- scenes, Scene Timing
- toggling scenes, Toggling Scenes On/Off in Playback
- toolbars
- clock, The Clock Toolbar
- editor toolbar, The Editor Toolbar
- editor values toolbar, The Editor Values Toolbar
- fanning toolbar, Fanning Options
- fanning toolbar;, Reverse, Shuffle and Reorder
- jump toolbar, The Jump Toolbar
- playback bar, The Playback Bar, Matching Levels When Changing Page
- record options toolbar, Masking Using the Record Options Toolbar
- with cuelists, Insert, Merge and Replace
- with cues, Insert, Merge and Replace
- with groups, Insert, Merge and Replace
- with palettes, Insert, Merge and Replace
- with scenes, Insert, Merge and Replace
- Record Options Toolbar
- with effect palettes, Recording an Effect Palette
- select toolbar, Sub Selections
- Slot Toolbar, Naming Slots
- status bar, The Status Bar
- view toolbar, Desktop Views
- window control toolbar, Window Control
- touch screens
- backlight off time, Changing the LCD Backlight Timeout
- brightness, Adjusting the Touschscreen LCD Backlight
- calibration, Calibrating the Touch Screens
- replacing, Replacing the Screens
- touched values, Programmer contents after Recording a Cue
- touching parameter, Touching Parameters
- touching parameters
- with live, Using Live and Touch
- with pig, Using Pig + Touch
- touchscreen
- brightness, Touchscreen Backlight Brightness
- touchscreens, External Touchscreens / Displays
- track backwards, Tracking Values Backwards When Recording
- track forwards, Stopping Values from Tracking Forward, Deleting without Tracking Forward
- track through, Touching Parameters
- track through loops, Cuelists and Tracking
- trackball, Flip
- keys, Trackball Keys
- modes, Trackball and Trackball Ring Preferences
- ring, Trackball and Trackball Ring Preferences
- using for pan and tilt, Using the Trackball
- which is the current mode?, The Status Bar
- tracked value, Tracking
- tracking, Tracking, Touching Parameters, Separating Parameters, Using State
- cue only, Cuelists and Tracking
- mark cues, Mark Cues (Move in Black)
- stopping values tracking forwards, Stopping Values from Tracking Forward, Deleting without Tracking Forward
- through loops, Tracking Through Loops
- track through loops, Cuelists and Tracking
- tracking backwards, Tracking Values Backwards When Recording
- trigger forwards only, Triggering Cues from MIDI Timecode, Triggering Cues from LTC
- trigger macro, Triggering Automatic Tasks When a Cue Runs
- triggers, Cue Wait Timing
- turning off the console (see shutting down)
- type
- of fixtures, Configuring Fixtures
U
- unblock button, Unblocking
- unblocking, Unblocking
- undo, Undo and Redo
- units
- real world, Real World Units
- universe
- cloning, Cloning Universes
- unpatching, Unpatching by DMX Address
- Universe View, Finding Unused DMX Addresses
- unpatching, Unpatching Fixtures from DMX Channels
- by DMX address, Unpatching by DMX Address
- unused channel, Fixture Builder Terminology
- update key, Changing Parameter Values in the Editor
- auto update, Auto Update
- updating
- fixture types, Merging Shows
- software, Updating Software
- USB Flash Drive
- Making A Bootable USB Flash Drive, Create a USB Flash Drive for full install of Hog 4 OS v3.9.0 and higher
- Making A Bootable USB Flash Drive on Windows, Create a USB Flash Drive for full install of Hog 4 OS v3.8.0 and lower
- user interface, The Graphical User Interface
- user kinds, User Kinds
- auto kinds, Auto-generating User Kinds
- copying, Copying and Moving Users Kinds
- creating new, Manually Creating User Kinds
- deleting, Deleting Users Kinds
- moving, Copying and Moving Users Kinds
- user manual
- reporting problems, Reporting Problems with the User Manual
- user number
- modifying, Assigning User Numbers to Fixtures, Assigning Dotted User Numbers to Fixtures
- user preferences
- center wheel, Center Wheel Preferences
- console, Adjusting the Touschscreen LCD Backlight, Changing the LCD Backlight Timeout, Using an External Keyboard, Using an External Trackball, Desklight, Worklight, and Vent Light Preferences, Trackball and Trackball Ring Preferences, Trackball Keys, Keys and Button Preferences
- edit, With the i-Wheel;, Separating Parameters, Fade, Delay, and Path
- playback defaults, Using Colour Matching, Options When Changing Page
- users, Users
V
- value button, Editors
- version numbering, software, About Software Version Numbering
- video timecode (see timecode)
- view cue, Viewing Different Cues in the Editor
- view toolbar, Desktop Views
- views (see desktop views)
- views directory, Desktop Views, Palettes and Directories
- virtual masters, Virtual Master Playback
- virtual wing, Virtual Playback Wings
- visualizer
- autofocus, Autofocus
- visualizers, Visualizer Connectivity
W
- wait time, Timing, Cue Wait Timing
- wheelsets, Wheelsets
- white point, The Hue and Saturation of White Light, Using Colour Matching
- windows
- closing, Closing Windows
- cuelist, Understanding Cuelists
- directory, Palettes and Directories
- edit fixtures, Parameter Configuration
- editor, Editors
- fixture schedule, Adding Fixtures
- fixture window, Fixture Configuration
- launched processes, The console appears to have crashed or frozen
- levels view, The Levels View Window
- on Hog 4 PC, Hog 4 PC Windows, Displaying Four Hog 4 PC Windows
- opening, Opening Windows
- output, The Output Window
- park editor, Viewing and Editing What is Parked
- scrolling contents, Scrolling Window Contents
- show manager, Managing Show Data
- spreadsheets, Spreadsheets
- Universe View, Finding Unused DMX Addresses
- window control toolbar, Window Control
- wings
- adding playback wing, Adding Playback Wings
- playback, Using the Playback Bar with Playback Wings
- xwing, Adding Playback Wings